ΑΙhub.org
 

Interview with Yuki Mitsufuji: Text-to-sound generation


by
29 July 2025



share this:

Earlier this year, we spoke to Yuki Mitsufuji, Lead Research Scientist at Sony AI, about work concerning different aspects of image generation. Yuki and his team have since extended their work to sound generation, presenting work at ICLR 2025 entitled: SoundCTM: Unifying Score-based and Consistency Models for Full-band Text-to-Sound Generation. We caught up with Yuki to find out more.

In our previous interview, you mentioned that real-time sound generation was one of the projects you were working on. What were the problems with the existing text-to-sound generators that you were trying to solve with your work?

Creating sounds for different types of multimedia, such as video games and movies, takes a lot of experimenting, as artists try to match sounds to their evolving creative ideas. New high-quality diffusion-based Text-to-Sound (T2S) generative models can help with this process, but they are often slow, which makes it harder for creators to experiment quickly. Existing T2S distillation models address this limitation through 1-step generation, but often the quality isn’t good enough for professional use. Additionally, while multi-step sampling in the aforementioned distillation models improves sample quality, the semantic content changes because they don’t produce consistent results each time.

Could you tell us about the model that you’ve introduced – what are the main contributions of this work?

We proposed Sound Consistency Trajectory Models (SoundCTM), which allows flexible transitions between high-quality 1-step sound generation and superior sound quality through multi-step deterministic sampling. SoundCTM combines score-based diffusion and consistency models into a single architecture that supports both fast one-step sampling and high-fidelity multi-step generation for audio. This can empower creators to try out ideas quickly, match the sound to what they have in mind, and then improve the sound quality without changing its meaning.

How did you go about developing the model – what was the methodology?

SoundCTM builds directly on our previous computer vision CTM (Consistency Trajectory Models) research, which reimagined how diffusion models can learn from the trajectory of data as it transforms over time. By extending CTM into the audio domain, SoundCTM makes it possible to generate complex, full-band sound with speed, clarity, and control, while avoiding the training bottlenecks that slow down other models.

To develop SoundCTM, we addressed the limitations of the CTM framework by proposing a novel feature distance for distillation loss, a strategy for distilling CFG trajectories, and a ν-sampling that combines text-conditional and unconditional student jumps.

How did you evaluate the model, and what were the results?

Through our research, we demonstrate that SoundCTM-DiT-1B is the first large-scale distillation model to achieve notable 1-step and multi-step full-band text-to-sound generation.

When evaluating the model, in addition to standard objective metrics such as Fréchet Distance (FD), Kullback–Leibler divergence (KL), and CLAP score evaluated in full-band settings, we conducted subjective listening tests. A unique aspect of our evaluation was the use of sample-wise reconstruction error in the CLAP audio encoder’s feature space to compare outputs from 1-step and 16-step generations.

This approach allowed us to objectively verify whether semantic content remained consistent between 1-step and multi-step generations. Our findings revealed that only our unique multi-step deterministic sampling preserved semantic consistency when compared to 1-step generation. This is a significant result that, to our knowledge, has not yet been achieved by any other distillation-based sound generator.

While this outcome is theoretically expected, our empirical validation adds strong support—especially in the context of content creation, where semantic fidelity is crucial.

Audio samples are available here.

Read the work in full

SoundCTM: Unifying Score-based and Consistency Models for Full-band Text-to-Sound Generation, Koichi Saito, Dongjun Kim, Takashi Shibuya, Chieh-Hsin Lai, Zhi Zhong, Yuhta Takida, Yuki Mitsufuji.

About Yuki Mitsufuji

Yuki Mitsufuji is a Lead Research Scientist at Sony AI. In addition to his role at Sony AI, he is a Distinguished Engineer for Sony Group Corporation and the Head of Creative AI Lab for Sony R&D. Yuki holds a PhD in Information Science & Technology from the University of Tokyo. His groundbreaking work has made him a pioneer in foundational music and sound work, such as sound separation and other generative models that can be applied to music, sound, and other modalities.



tags: ,


Lucy Smith is Senior Managing Editor for AIhub.
Lucy Smith is Senior Managing Editor for AIhub.

            AUAI is supported by:



Subscribe to AIhub newsletter on substack



Related posts :

Maryna Viazovska’s proofs of sphere packing formalized with AI

  27 Apr 2026
Formalization achieved through a collaboration between mathematicians and artificial intelligence tools.

Interview with Deepika Vemuri: interpretability and concept-based learning

  24 Apr 2026
Find out more about Deepika's research bridging the gap between data-driven models and symbolic learning.

As a ‘book scientist’ I work with microscopes, imaging technologies and AI to preserve ancient texts

  23 Apr 2026
Using an array of technologies to recover, understand and preserve many valuable ancient texts.

Sony AI table tennis robot outplays elite human players

  22 Apr 2026
New robot and AI system has beaten professional and elite table tennis players.

Causal models for decision systems: an interview with Matteo Ceriscioli

  21 Apr 2026
How can we integrate causal knowledge into agents or decision systems to make them more reliable?

A model for defect identification in materials

  20 Apr 2026
A new model measures defects that can be leveraged to improve materials’ mechanical strength, heat transfer, and energy-conversion efficiency.

‘Probably’ doesn’t mean the same thing to your AI as it does to you

  17 Apr 2026
Are you sure you and the AI chatbot you’re using are on the same page about probabilities?

Interview with Xinwei Song: strategic interactions in networked multi-agent systems

  16 Apr 2026
Xinwei Song tells us about her research using algorithmic game theory and multi-agent reinforcement learning.



AUAI is supported by:







Subscribe to AIhub newsletter on substack




 















©2026.02 - Association for the Understanding of Artificial Intelligence